Attention! This workshop had to be postponed!
Friday 11 to Saturday 12 January 2019
GAMESPLAIN ME THAT! - What film projects can learn from the success of mobile games
Creating a media career is not getting easier. New formats, new channels, new business models … everything is constantly changing. Meanwhile, the mobile games business seems to have mastered what works in a networked and globalised world. What can other media learn from this?
The workshop, led by Christian Fonnesbech, will apply the basic lessons from the mobile and service oriented games business to other media. Participants will actively work with their own ideas and the demands of new business models - as well as being presented with case stories and experiences from the cutting edge of games and media business.
This workshop is aimed at young film, media and games producers and professionals. It is free of charge and comes with a limited number offree hotel rooms for participants from outside of Kiel. It includes a networking dinner on the 11th, snacks and beverages. Travel is not included.
Please apply with a short letter of motivation, CV and a possible project pitch (3 lines,optional) to firstname.lastname@example.org until December 20th, 2018.
BIOGRAPHY: Christian Fonnesbech is Head of IP Development at Nordisk Film Games, owned by Egmont - aNordic media conglomerate with 6600+ employees. He is also anindependent consultant at the Digital Development Management. Beforethis, Christian produced and directed 35+ game projects foradvertising, learning and entertainment.